You will learn how to create classes and how to add, transform and label boxes.
The tutorial can be cancelled at any time or individual steps can be skipped.
1 + pan - Rotation of the meshes around the x-axis
2 + pan - Rotation of the meshes around the y-axis
3 + pan - Rotation of the meshes around the z-axis
B + LMB - Create new box
A - Switches to previous point cloud
D - Switches to the next point cloud
W - Switches to the previous class
S - Switches to the next class
Ctrl + C - Copies the selected box
Ctrl + V - Pastes a new box
Ctrl + M - Exports the scene
Ctrl + S - Saves the boxes of the current point cloud
C - Moves camera in y-direction
Q - Move bounding box in XY-plane
E - Move bounding box in YZ-plane
T + mouse wheel - Scales bounding box
T + X/Y/Z - Scales bounding box along axis by using the mouse wheel
G + X/Y/Z - Moves bounding box along axis by using the mouse wheel
F - Display all shortcuts